Now you have the full stick for dribbles, and the full stick for shots, so your options are pretty much limitless.” So you now have both controls on the right stick, separated by the trigger. It’s the first year where we have the control stick, with dribbling first, then you modify it to shot stick. So this year, we’ve added the control stick. With the left stick dribble moves, we just couldn’t achieve everything we wanted. “On the flip side, we’ve always struggled with not having the dribble controls that are free from movement. “For years, we’ve championed our shot stick, and it’s still the only way I ever want to play our game because it gives me all of the options that I want,” says Jones. A few plays later, though, it was as if I’d been playing with the new controls for years, and they just became part of the game. I had a beautiful crossover and shot one play, but the next play I’d pass to a wide-open Ray Allen but forget to hit the trigger, causing me to look pretty stupid as I dribbled directly into the oncoming defender and kicked the ball out of bounds. Sound complicated? It’s really not, and took less than a quarter to get used to. Now you dribble and make moves with the right stick while pressing the left stick in the direction you wish to move, and then when it’s time to shoot, you simply hold down the left trigger to switch the right stick to 2K’s famous shot stick. Now if you want to cross over, dribble behind your back, between your legs, or spin, it’s no longer about dribbling with the left stick and shooting with the right stick. The biggest change to the game is that all dribble moves have been transferred to the right stick. The moment you feel it, the moment you play it, you’ll realize the differences right away.” It’s a game that’s evolving, and for the first time in a long time, I think the minute gamers pick it up and play, it’s going to be both familiar and different at the same time. “But to me, ‘NBA 2K13’ is finally going to break that four-year spell. All they want to talk about is ‘2K7.’ Then we had ‘2K11’ and ‘2K12,’ and ‘2K12’ in a full picture, is a better, fuller, more complete package than ‘11’ was, but ‘11’ was incredible, and people will still go back to that. We had ‘2K7,’ then we had ‘2K8,’ and in a lot of ways, ‘2K8’ was a better game than ‘2K7,’ but people don’t remember that. “In between those big games, we’ve made good games, but they weren’t games that resonated in a consumer’s mind like that one. “For us, it seems like we hit a home run every four years,” admits the game’s producer Rob Jones. The game is already so smooth, so seamless, and so flat-out spectacular, having to wait until October to get my hands on the final build now seems like years away. As I got my hands on the latest build of “NBA 2K13” for about an hour this week, I have to say: What I just played blew me away. I’ll help you out: Kinect play calling using voice commands, signature skills to help further define player attributes (brick-wall screens, team leaders, corner men who love to shoot 3s), right stick dribble moves, left trigger plus right stick shot stick, and swearing at the screen now equals a technical foul.Īnd that’s just the beginning. Now read the sequence of events again and tell me how many differences you can spot from “NBA 2K12.” And that’s “NBA 2K13” and all of the new gameplay changes in a nutshell. That’s right - the first technical foul where the player is yelling from his couch. This leads to the polygonal ref calling a technical foul on the bench for the way I cursed him out. Bosh was all over him on the shot and it looked like he hit nothing but arm. Now that Westbrook breaks free, I use the right stick to spin the freakishly athletic point guard through the lane, and as Chris Bosh slides over to play help D, I pull the left trigger while hitting the shot stick away from the hoop to drain the step-back jumper. Kendrick Perkins rumbles to the top of the key, and in pure brick-house fashion, he simply destroys Mario Chalmers, who made the very painful mistake of trying to run through the screen. Russell Westbrook dribbles the ball as I call for the pick. You have reached a degraded version of because you're using an unsupported version of Internet Explorer.įor a complete experience, please upgrade or use a supported browser
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